ms mossyblog
ms mossyblog
13 november 2007xna gamers wanted.
mission: to get xna in the hands of trillions, in order to ensure xbox games like halo3 continue to evolve so that i will eventually succumb to "death by xbox 360". training requirements: it's simple men/women, ensure you show up at these key read more...
1 comments
filed under: xbox 360, game development, xna
11 november 2007writing proof of concept ria's
when you sit down one night and decide to road-test a theory or an idea you have, then a proof of concept (poc) is something you should consider. that being said, when you do decide to write a poc knowing the difference between when you are writing a read more...
0 comments
filed under: ria, ria producer, ria handbook, rich internet application, rich interactive application, poc
07 november 2007feel like abusing or praising me direct?
this month i dub thee "live.com" month, as clearly there is a lot of new toys coming out around this space (keep an eye on it and some other things on the horizon). one thing you'll now note about my blog is the fact that you can im me direct read more...
3 comments
filed under: live.com
06 november 2007brisbane game development user group.
if you're in brisbane australia (thereabouts), and have a game within you just busting out, then come along to this user group. i missed the first meetup but the group are looking to build a game with some kind of collaboration for any / all that want read more...
2 comments
filed under: user groups, game development
04 november 2007no planes, no conferences, no meetings
i've been traveling quite a lot this year and meet with some amazing folks in the process. well, my travel is up for this year and i'm looking forward to spending some much needed r&r at home with the family and get back to basics - coding some proof read more...
2 comments
filed under: evangelists, microsoft, blogging, mossyblog.com
30 october 2007ria: 10 questions on icon design - i ask our microsoft design folks to respond.
i have an icon fetish that is disturbingly wrong. in that i collect them, horde them and will happily spend microsoft's good hard earned money on as many of them as i can find - if allowed. yet, what makes icon's so special? in that why do they enhance read more...
1 comments
filed under: wpf, ria, microsoft, xaml, expression design, icons, ria producer, ria handbook, rich internet application, rich interactive application
27 october 2007ria hopeful: chore wars.
i was browsing the web and i stumbled upon " chorewars ". a brilliant concept, whereby parents can set chores for their kids and they in return earn experience points (xp). i look at this solution and not only do i applaud it's approach, but read more...
0 comments
filed under: ria, uxe
27 october 2007mozilla, adobe and silverlight. shall we dance?
no doubt you've seen the prism announcement by mozilla. quite an interesting move in this chess game we call "the software industry". personally, i'm not sure what the end game for mozilla is anymore and i'm sure if i look hard enough i'll find read more...
11 comments
filed under: silverlight, evangelists, adobe, brand politics, air, prism
25 october 2007silverlightair - silverlight + java webstart.
i got a question the other day that kind of threw me. in that, someone asked if we were going to do a silverlight version of air. that's something you'd probably need to ask the executive folks around silverlight (i'm just a guy whom uses the product, read more...
1 comments
filed under: silverlight, adobe, ria
25 october 2007ria: difference between an application and website.
there are many things that make up a ria today. i posted last week about interactive vs internet, and i think it's played out enough. personally my conclusion is to let the "i" be silent, and it could be "information, interactive, internet, read more...
1 comments
filed under: ajax, ria, zealot, ria handbook, rich internet application, rich interactive application, politics
24 october 2007silverlight: faconbacon 3d
david l. campbell via ozsilverlight mailing list ( all the kids hang out here ) have put forward a concept around taking a facon bacon 3d animation and putting into silverlight via a workflow i hadn't even began to think of. their approach is quite simple read more...
1 comments
filed under: silverlight, ozsilverlight, prototypers
24 october 2007ievangelise - life of an evangelist.
i'm knee deep in apple love at the moment and today i got the ok to buy a macbook pro to replace my sucky toshiba tablet (it's gotten worse). in light of this, i thought i better put some of that roi promises to good use but at the same time, thought read more...
5 comments
filed under: evangelists, imac
23 october 2007at times i wonder...
they say a picture speaks a thousands words. in this case, i find it tongue in cheek that adobe's ceo bruce chizen got up on stage, labeled microsoft as a "monopoly" in one breath, then talked about how great the adobe products in another whilst read more...
12 comments
filed under: adobe, brand politics
23 october 2007silverlight: keep it simple stupid.
a while back i posted about how i used our ajax control toolkit to animate with silverlight . i stated that the end reason for this approach was simply due to lack of animation capabilities within silverlight 1.0. michael scherotter being the brilliant read more...
2 comments
filed under: silverlight, animation
22 october 2007do we blog for passion, or is it pride?
one tag, yet so powerful in so many ways is the <a> tag found within the old skool language, html. it can do a lot of things to a lot of ideas and at the same time can amplify a lone voice to inspire thousands - or - annoy the hell out of thousands. read more...
1 comments
filed under: blogging
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